Friday, January 4, 2013

Magma - Pyre troll edition

My buddies pyre troll is what got me on the dark path to starting up trolls. It feels good to finally get this one done.

The hot lead web site has some great information on painting fire. It's definately worth a read.
Hot Lead - Painting Fire





The good - I'm happy with the fire effect and I feel I was able to push the red skin without making it cartoony. It fits in nicely with the rest of the painted trolls.

The bad - It was fun to paint. I already want to do another one even though I have a large backlog of unpainted models.

The ugly - I didn't know exactly what to do with the chains near the fire on the fists, so they are simply bright, shiny and slightly red.

Magma - bomber edition

The bay area open is coming up at the end of the month, and I'm scrambling to get 50 points of trolls done in the magma paint scheme. The painting requirement is only three color and base arcs, but I was hoping to hit a more finished state across the board.

I finished up the bomber tonight. While there is room for improvement, it's good enough when put on display with other models. If I really have the urge to paint it to a higher standard, there are worse things to have than double bombers.



Mountain King - Magma Edition WIP



My ability to blog apparently surfaces when I'm painting trolls. Each year I take a faction hop, and with a trip planned for Lock and Load, it's back to trolls. Out of all the factions I have painted, the magma themed trolls have the best visual pop on the table.

Of course instead of accepting lists comprised of already painted models, I'm off to try and paint pretty much a fresh 50 points of trolls before June.

The rules aren't stellar, but the Mountain King is an amazing model. I'm trying to use a similar technique to magma mulg, but with more variation on the rocks due to the size.
 



yellow, orange and red undercoat with initial black washes

Calandra is way too much fun on the table, so she's on my official short list of casters to bring to Lock and Load. Nothing says giving the finger to the laws of probability like standing on a shaky column of rock surrounded by magma. I have quite a bit of work still to do on Calandra to get the yellows meshing properly.